

"Melee" (hand-to-hand) weapons typically offer multiple attack types, such as "swing" and "thrust" for knives. Different actions consume different numbers of points, and the maximal number of points that can be spent is determined by a character's total agility statistic and modifying elements such as chems (which are temporary) and perks (which are permanent).

The game uses an action-point system, wherein each turn, multiple actions may be performed by each character until all points in their pool have been expended.

Excepting conversations with non-player characters, non-combat portions of the game are played in real time.Ĭombat in Fallout is turn-based. Players will encounter hostile opponents and – if such encounters are not avoided using stealth or persuasion – they and the player will engage in turn-based combat. The player's actions and/or inaction dictates what future story or gameplay opportunities are available, and ultimately dictates the ending of the game. Fallout deviates from most role-playing video games in that it often allows the player to complete tasks in multiple ways, allowing solutions that are unconventional or contrary to the original task, in which case the player may still be rewarded, or earn an unconventional reward. Occasionally, inhabitants will be immersed in dilemmas, which the player may choose to solve in order to acquire karma and experience points. Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. It was followed by a number of sequels and spin-off games, the Fallout series. The game was critically acclaimed and a financial success. It was initially intended to use Steve Jackson Games' system GURPS, but Interplay eventually used an internally developed system SPECIAL. The protagonist of Fallout is an inhabitant of a Vault, long-term shelters, who is tasked to find a replacement Water Chip and save their Vault.įallout is considered to be the spiritual successor to the 1988 role-playing video game Wasteland. The game has a post-apocalyptic and retro-futuristic setting, in the aftermath of a global nuclear war in an alternate history timeline mid-22nd century. Fallout: A Post Nuclear Role Playing Game is an open-world turn-based role-playing video game developed and published by Interplay Productions in 1997.
